In the area of children's digital literacy, policy, research and practices are converging from a risk and safety paradigm towards rights-based approaches to children’s active digital media practices. In fact, research is starting to show that the benefits associated with children’s online participation seem to overtake the risks connected to being online
If you are like most teachers around the globe – you have been given a Chromebook to use in your classroom with the hopes it will be used it to help students be more connected, collaborative,…
I have not read this yet but the title and blurb give me cause for optimism. Hopefully some great insights about bringing tech into our classrooms for the 21st century.
The IDEAlab & Makerspace is my school’s space for creative exploration in our library. But not too long ago, the room was the librarian’s office and a storage space (it’s still my office too). Before I was hired in the summer of 2017, plans were in place to transform the room into a virtual reality laboratory. Cabinets were removed, desks were installed and computers with VR headsets were setup, as well as a 3D printer. A whiteboard and interactive projector were mounted on the wall, allowing airplay from Apple devices (the school is 1:1 iPad) or projection of students individual computer screens, making it easier for more students to observe VR. The name IDEAlab (Innovate Design Explore Apply) was chosen. So on my first day, the IDEAlab already existed. But the makerspace was yet to come.
Project based learning experiences should call for a great deal of student critical thinking and creativity. And, research tells us that “carroting and sticking” these types of skills isn’t just ineffective, but detrimental.
Pause for a second and watch this Daniel Pink TED Talk, The Puzzle of Motivation, which is based on his book, Drive. Or, if you are in a rush, just watch from 1 minute 30 seconds to about the 7-minute mark. And, if you really don’t want to watch the video, here is the take-home point for this segment:
If-then rewards work really well for those sorts of tasks, where there is a simple set of rules and a clear destination to go to. Rewards, by their very nature, narrow our focus, concentrate the mind; that's why they work in so many cases…But for the real candle problem [a problem that requires creative problem solving], you don't want to be looking like this [tunnel vision]. The solution is on the periphery. You want to be looking around. That reward actually narrows our focus and restricts our possibility.
"With each click of the mouse or flip of the channel, our society is inundated with headlines focused on natural disasters, sexual harassment allegations, countries on the brink of war, and teen suicides. While none of this is anything new, the bombardment of these stories is unique to this generation of student. Social media, the 24-hour news cycle, and questionable media sources (or questionable reporting techniques) have become their own newsworthy headlines. As a result, life can appear dark, far darker than in pre–social media days.
As adults, we bring our prior knowledge of history and our optimism about humanity to help us process and filter this inundation. Our students, however, do not have hindsight to combat their feelings of helplessness. They are surrounded by unfiltered current events—a rapid fire of negativity that can leave them vulnerable and overly anxious. It’s no wonder that teen stress is on the rise.
Nevertheless, our students have to know about the world around them, and part of our job as educators is to prepare them for the realities of the world outside the classroom walls. It’s difficult, however, to walk this precarious high wire of responsibility knowing that we need to expose students to current events and yet still nurture them developmentally."
Everything is changing. As ICT increases so are the risks of teaching them. This is a great article for ALL teachers to read. Understanding the implications of various stakeholders with online use being a target point for predators and bullying is increasing.
in this article, you will find more educational tools that serve in the making of brainstorm ideas. by integrating tools like these into your learning environment you will find a lot of advantages.
Not long ago, a filmmaker wouldn’t dream of shooting a movie on a phone because the quality was so inferior to what you could capture on pricier devices. But that’s changing. Consider this: The most recent project from the renowned American film director Steven Soderbergh, “Unsane,” was shot entirely on an iPhone.
Today, there are lots of reasons everyone from pro photographers to amateur shutterbugs are using phones to shoot video projects.
The journal aims to increase knowledge and understanding of ways in which learning analytics and artificial intelligence can support and enhance education.
This video shows how to install ffmpeg on Windows 10 and then to use it to convert an MP4 video file to an MP3 audio file. VIEW FULL SCREEN to see all th
What to do after installing Windows 10 operating system? Read this post and you will know how to make Windows more productive and secure from the start.
Is failure a positive opportunity to learn and grow, or is it a negative experience that hinders success? How parents answer that question has a big influence on how much children think they can improve their intelligence through hard work, a study says.
But are we truly addicted to technology? And what about our kids? It's a scary question, and a big one for scientists right now. Still, while the debate rages on, some doctors and technologists are focusing on solutions.
As our technologies have rapidly developed and manipulating those technologies has emerged as a key college- and career-ready skill, teaching students how to program, question, and manipulate digital devices has become commonplace in our schools. But coding is the application of learning. Before students can effectively perform these tasks, they must understand the concepts behind that application.
Computational Thinking is the prerequisite skill for understanding the technologies of the future. It is a thought process, rather than a specific body of knowledge about a device or language. Computational thinking is often associated with computers and coding, but it is important to note that it can be taught without a device.
For that reason, computational thinking can be a part of any classroom, including the classrooms of our youngest learners in the primary grades. And, I would argue, it is quickly becoming a necessary foundational skill for students. By explicitly teaching, and allowing space for the development of, computational thinking, teachers can ensure that their young students are learning to think in a way that will allow them to access and understand their digital world. Teaching computational thinking, in short, primes students for future success. Furthermore, it can be integrated into existing routines and curricula.
Students are spending an average nine hours each day on their screens, according to Common Sense Media, and social media has become one of the greatest influences on our children’s happiness, health, safety, and future success, according to other reports. Many of the parents and school leaders I’ve talked with initially just wanted social media to go away, but now that it’s here to stay, some adults and students are beginning to see it as a powerful and positive tool.
Students are spending an average nine hours each day on their screens, according to Common Sense Media, and social media has become one of the greatest influences on our children’s happiness, health, safety, and future success, according to other reports. Many of the parents and school leaders I’ve talked with initially just wanted social media to go away, but now that it’s here to stay, some adults and students are beginning to see it as a powerful and positive tool.
The article mainly talks about figures and relevant data about the impact of social networks at present, mainly in students .80% of students use cell phones to navigate in social networks. Due to the impact, the tendency to class classroom can be taken. First, integrating the use of social networks to the school curriculum, doing work and group discussions are some functionalities of social networks in the teaching area.
With the rise of automation, organizations worldwide have made soft skills like communication, collaboration, and critical thinking a top priority. To work successfully alongside machines, recent grads and the current workforce must rely on what makes them uniquely human.
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Important reading.