Distance Learning, mLearning, Digital Education, Technology
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Rescooped by Dennis Swender from Edumorfosis.it
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eLearning for knowledge retention – Where does the AGES Model fit?

eLearning for knowledge retention – Where does the AGES Model fit? | Distance Learning, mLearning, Digital Education, Technology | Scoop.it

Neuroscientists have spent years trying to understand the fascinating relationship between the hippocampus and the amygdala and their role in learning and memory, and voila! The AGES Learning Model was developed.

AGES is an acronym for ATTENTION, GENERATION, EMOTION, and SPACE. So, what’s the big deal? The big deal is that you can use the AGES model to make your eLearning programs more effective and learner centric.

How? Well, that’s what this blog is all about. Let’s get down to the brass tacks.


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Rescooped by Dennis Swender from Edumorfosis.it
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Content Curation: A necessary skill for future Instructional Designers

Content Curation: A necessary skill for future Instructional Designers | Distance Learning, mLearning, Digital Education, Technology | Scoop.it
In 2002, as I was wrapping up my Masters degree in Instructional Technology from Utah State University, one of my professors (Dr. M. David Merrill) stated: "In 10 years instructional designers will spend most of their curating content rather than creating content". First off, I wondered "what is content curation" and secondly, I wondered "where are instructional designers going to get all of this content?" Well, fast forward a few years and here we are; an age where content is created and consumed at an astounding rate. Below is the amount of content that is created every 60 seconds according to Smart Insights. Note the growth rate year to year. Stunning.

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Are You Doing Learning Engineering—Or Instructional Design?

Are You Doing Learning Engineering—Or Instructional Design? | Distance Learning, mLearning, Digital Education, Technology | Scoop.it
If you are doing instructional design (ID) you may also be doing learning engineering according to the definition from the designers, engineers, researchers, and practitioners involved in the IEEE ICICLE industry consortium on learning engineering. They defined learning engineering as follows:

Learning engineering is a process and practice that:

applies the learning sciences
uses human-centered engineering design methodologies, and
applies data-informed decision-making
to support learners and their development.

Via Marta Torán
Marta Torán's curator insight, December 4, 2019 5:37 PM

 

Jim Goodell (@jgoodell2) nos explica qué es la ingeniería del aprendizaje y la conexión con el diseño instruccional.

 

Hacer ingeniería del aprendizaje implica, según IEEE ICICLE, aplicar las ciencias del aprendizaje, utilizar metodologías de diseño de ingeniería centradas en el ser humano y tomar decisiones a partir de datos.