Distance Learning, mLearning, Digital Education, Technology
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Rescooped by Dennis Swender from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Literacy in the Digital Age via Kathy Schrock

Literacy in the Digital Age via Kathy Schrock | Distance Learning, mLearning, Digital Education, Technology | Scoop.it
I have identified thirteen literacies that our students need to become well-rounded 21st-century citizens. These literacies are not taught as separate literacies but are taught across th

Via Tom D'Amico (@TDOttawa)
Jan MacWatters's curator insight, April 4, 2019 7:18 AM
How to ensure that our students develop the literacies they need for the 21st Century.  SImply being able to read is no longer enough.

 
Rescooped by Dennis Swender from Daily Newspaper
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Developing a Student-Generated Virtual Museum for Ubiquitous Learning - A Design-Based Research Study | LinkedIn

Developing a Student-Generated Virtual Museum for Ubiquitous Learning - A Design-Based Research Study | LinkedIn | Distance Learning, mLearning, Digital Education, Technology | Scoop.it
Currently, dramatic changes take place in terms of rapidly emerging modes of communication, technologies, increased cultural diversity, evolving workplaces cultures, new challenges for equitable education and the varying and changing identities of students everywhere. Bearing this in mind, this article draws on a design-based research study to argue of the need for museums to respond to global trends and fulfill their social and educational imperatives by investigating the potential of a particular pedagogical framework that is grounded in culturally inclusive pedagogical practices and characteristics of ubiquitous learning.

Via Andreas Christodoulou, THE OFFICIAL ANDREASCY
Andreas Christodoulou's curator insight, October 6, 2017 4:08 PM
A useful resource on appropriate implementation of educational technology and its practical implications for students. This empirically-based study, indicates that addressing museum-based multiliteracies within a blended learning environment can be meaningful for ubiquitous learning.
THE OFFICIAL ANDREASCY's curator insight, October 6, 2017 4:20 PM

In this article, a design-based research approach is presented, which utilizes multiliteracies pedagogy to support ubiquitous learning during the design of a student-generated virtual museum. The findings from implementing the museum-school synergy, indicate that there is potential for beneficial ubiquitous learning experiences for students when theory-based practice is undertaken.