Eclectic Technology
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Eclectic Technology
Tech tools that assist all students to be independent learners & teachers to become better teachers
Curated by Beth Dichter
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5 Online Games That Teach Kids the Art of Persuasion

5 Online Games That Teach Kids the Art of Persuasion | Eclectic Technology | Scoop.it
Sure, games can teach gravity or supply and demand, but can they show us how to build a good argument? The following five games do just that by modeling the work of argumentation.
Beth Dichter's insight:

This post discusses five games that help student develop critical thinking skills and to build good arguments. The games are:
* Quandary - This game has you develop a colony in outer space. Students need to help settle disputes and solve problems.
* Citizen Science - Another game that requires you to use persuasive skills to help solve problems but these problems are related to science.
* Argument Wars -This game is part of iCivics. Students "use their persuasive abilities by arguing a real Supreme Court case". This site provides resources including lesson plans and worksheets as well as a teacher's guide.

* The Republia Times - A game that typically takes 10 minutes or so, the student becomes the editor of a paper and has to curate the front page.

* Papers, Please - In this game the student is an immigration officer in a ficticious country and must make decisions based on evidential arguments presented.

More information on each game is available in the post as well as links to each.

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Quandary - A Free Online Game for Students 8 - 14

Quandary - A Free Online Game for Students 8 - 14 | Eclectic Technology | Scoop.it
Beth Dichter's insight:

Quandary, a free online game for players ages 8 - 14, won the Game of the Year Honors at the 2013 Games for Change Confernce. This game provides players an opportunity to help shape a new society "while learning how to recognize ethical issues and deal with challenging situations in their own lives."

The websites goes on to state "Players develop skills such as critical thinking, perspective-taking and decision-making. Quandary provides a framework for how to approach ethical decision-making without telling players what to think."

Why use Quandary with your students? This game is designed to help students learn skills in:

* Problem solving

* Communication

* Information literacy

* Global awarenes

* Collaboration

* Creative thinking

There is a teachers page available which provides additional resources including a Game Guide, a sample lesson plan, an opinion tracker as well information on how the learning outcomes match to standards in both the Common Core and the Partnership for the 21st Century.

Yasemin Allsop's curator insight, August 29, 2013 2:45 PM

Oh, this is really interesting!

davidconover's curator insight, August 30, 2013 8:04 AM

I look forward to sharing this game with my students. I wonder what their comments will be.

Amélie Silvert's curator insight, August 30, 2013 11:10 AM

Defining moral dilemnas, finding solutions and discussing. Collaborative work. Why not give it a try?