Eclectic Technology
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Eclectic Technology
Tech tools that assist all students to be independent learners & teachers to become better teachers
Curated by Beth Dichter
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3 Reasons Education Programs Benefit from Experiential Education

3 Reasons Education Programs Benefit from Experiential Education | Eclectic Technology | Scoop.it
Beth Dichter's insight:

Career and Technical Education programs (often called vocational schools) have their students learn by doing. Learning by doing is known as experiential learning. Why is experiential learning beneficial? Below are the three reasons described in this post.

Reason 1: Experiential education promotes positive attitudes towards learning.

Reason 2: Experiential education provides true-to-life experience that enhances career exploration.

Reason 3: Experiential education helps create more engaged members of the workforce.

Each of these reasons is discussed in the post. There is also an excellent infographic, Experiential Learning in the Classroom: Learn by Doing.

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Experiential Learning: Is there really a question about this?

Experiential Learning: Is there really a question about this? | Eclectic Technology | Scoop.it

'The things we have to learn before we do them, we learn by doing them.' Aristotle

"Give the pupils something to do, not something to learn; and the doing is of such a nature as to demand thinking; le..."

Beth Dichter's insight:

What is experiential learning? This post explores this concept, with a list of "principles as articulated by the Association for Experiential Education" and also eight images that compare experiential learning to a more traditional classroom.

Finding projects that help students understand key concepts is one way for us to include experiential education in our classroom. The images provided in this post may spark your imagination.

Drora Arussy's curator insight, October 27, 2014 8:44 AM

Biology, history, religion, foreign language, math - irrespective of the topic, in order for it to be real, it must be experienced. Authentic texts and situations can be created through drama and other arts based projects. This is the base - now add all of the extra tools and methods, in context.

Kathy Lynch's curator insight, November 2, 2014 11:51 AM

Thx Beth Dichter

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Educator as a Maker Educator

Educator as a Maker Educator | Eclectic Technology | Scoop.it
The following materials are being used to present to educators the idea that implementing maker education requires a different mindset, and often different roles and skills of the educator. To acce...
Beth Dichter's insight:

Are you interested in being known as an educator whom is also a maker educator? This post from Jackie Gerstein provides a great visual that looks as many of the roles you might play, including

* Process facilitator

* Resource suggestion provider

* Lead learner

* Relationship enabler

* Technology tutor

This visual is designed in ThingLink and if you click through from the post you will find additional resources in the visual

And you might also view a SlideShare where Gerstein provides  additional resources.

Kate JohnsonMcGregor's curator insight, June 3, 2014 11:11 AM

I'd really like to make the transition in my Library Learning Commons to integrate a makerspace. My goal is to help promote a maker mentality in my school. This is a great resource to introduce the idea to teachers. 

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Flipping the Classroom Facilitates Active Learning Methods

Flipping the Classroom Facilitates Active Learning Methods | Eclectic Technology | Scoop.it
Flipped classroom instruction teaching frees up time for Active Learning: Project Problem Constructivist Experiential Inquiry Based Learning Methods & Mastery Learning
Beth Dichter's insight:

What may happen when you flip the classroom to promote active learning. This post explores a variety of types of active learning.

* Experiential Learning

* Inquiry Based Learning

* Project Based Learning

* Problem Based Learning

* Constructivism

* Mastery Learning

Along with descriptions there are links to additional articles and resources.

Nicoletta Trentinaglia's curator insight, January 28, 2014 6:46 AM

interesting suggestion on possible learning activities based on FC approach

Miguel Angel Perez Alvarez's curator insight, April 8, 2014 11:34 AM

Una metodología que facilita métodos activos del aprendizaje.

 

Alfredo Corell's curator insight, April 8, 2014 3:09 PM

The author believes that flipped instruction tools and techniques are the right set of tools in the right package for many educators and classrooms, and more importantly for our students.


KELLY WALSH

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Technology-Driven Community Building Activities with Cell Phones

Technology-Driven Community Building Activities with Cell Phones | Eclectic Technology | Scoop.it
Beth Dichter's insight:

If you are looking for "mobile learning and technology-based activities that facilitate a sense of community in a variety of educational and training settings" then this post is for you. The site provides over 25 activites with detailed descriptions that include goals, procedures and samples of final products. You may also choose to look at the site as an eBook. If you are planning to make use of mobile technology as a learning tool this site will provide a wealth of ideas!

Alistair Parker's curator insight, January 31, 2013 3:24 AM
Beth Dichter's insight:

If you are looking for "mobile learning and technology-based activities that facilitate a sense of community in a variety of educational and training settings" then this post is for you. The site provides over 25 activites with detailed descriptions that include goals, procedures and samples of final products. You may also choose to look at the site as an eBook. If you are planning to make use of mobile technology as a learning tool this site will provide a wealth of ideas!

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Who Would Choose a Lecture as Their Primary Mode of Learning?

Who Would Choose a Lecture as Their Primary Mode of Learning? | Eclectic Technology | Scoop.it

"Given all the press around the Flipped Classroom, Khan Academy, and Ted-Ed, long overdue discussions around the use of lectures in the classroom have evolved.  Educators are questioning when, how, and what types of lectures best serve and address student learning.

Along with this development, research is being conducted with students about how they want to be taught and what they learn via a lecture model of education. For example, according to “Learn Now, Lecture Later,” a new report released by CDW-G, only 23% of students are satisfied with the way the teachers spend their class time."

A thought provoking look at how lectures are used and changes we might consider in the classroom.

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Experiential Learning: Just Because It's Hands-On Doesn't Mean It's Minds-On

Experiential Learning: Just Because It's Hands-On Doesn't Mean It's Minds-On | Eclectic Technology | Scoop.it

"I recently visited Thetford Academy in Vermont (one of the few and interesting public-private academies in New England) where they have a formal and explicit commitment to “experiential learning.” So, the leaders of the school asked me to visit classes that were doing experiential learning and to talk with staff at day’s end about it."

Beth Dichter's insight:

In this post Grant Wiggins discusses that experiential learning does not equal minds on learning. One can learn from their hands, but not engage their mind.

He notes (and this is quoted from the post):

Many projects, problems, situations, and field trips do not yield lasting and transferable learning because too little attention is given to the meta-cognitive and idea-building work that turns a single experience into insight and later application.

How can we help our students engage their minds? Wiggins provides three examples of a series of questions that may help you come up with questions that you could use with your students. Below is the set of questions that he asks students when he visits classrooms:

  • What are you doing?
  • Why are you doing it?
  • What does this help you do that’s important?

For the back story on these questions (and to see the others) click through to the post.

Charles Nyakito's curator insight, December 13, 2014 1:27 AM

For sure when using the experiential method of teaching and learning, the teacher must emphasize what areas of the teaching/learning process the learners must master and transfer or otherwise the learners might simply take the learning for granted.

John G Mandziuk's curator insight, April 7, 2015 3:26 PM

We must link learning to student passions to make hands on minds on.

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MAKE STEAM: Giving Maker Education Some Context

MAKE STEAM: Giving Maker Education Some Context | Eclectic Technology | Scoop.it
As an experiential educator who has fully embraced technology as a means for allowing and facilitating learner voice, creativity, innovation, inventiveness, the Maker Education movement fits into m...
Beth Dichter's insight:

It is rare that I curate two articles from the same author over two days. This post by Jackie Gerstein is an exception. Gerstein has been discussing Maker Education for quite some time and in this post she states:

"...recent discussions with other educators and administrators made me realize that the idea of maker education is often vague and seems unrealistic in terms of regular classroom instruction.  As such, in the future, I am going to associate and discuss Maker Education in the context S.T.E.A.M. – science, technology, engineering, arts (including language arts), math, hopefully, encouraging regular classroom teachers to integrate maker education projects into their classrooms."

What follows is a lengthy list of articles and other resources that may assist you in learning about Maker Education and moving you towards implementing it in your classroom. The image above is also a ThingLink image, and will provide you with links to the same articles.

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Making & Innovation: Balancing Skills-Development, Scaffolding, & Free Play

Making & Innovation: Balancing Skills-Development, Scaffolding, & Free Play | Eclectic Technology | Scoop.it
This post discusses some of the challenges and proposed solutions for implementing maker education activities into a learning setting.  Several trends drive this post: The Play Deficit - diminishin...
Beth Dichter's insight:

Jackie Gerstein discusses how we can bring maker education activities into our schools beginning with a look at three current trends:

* The Play Deficit - for many children time to play is minimal as they lead very scheduled lives

* "Lack of creativity and play in children's lives and toys"

* The Maker Movement as in Maker Education

The first two trends are also apparent in our education system. In many schools playtime has decreased with the rollout of Common Core curriculum. Students in pre-school and Kindergarten have specific benchmarks that they need to hit to move on, and it often comes with a decrease in play time.

And many toys we find on the market today do not promote creativity. We often think of Legos as a toy to promote creativity. Gerstein shares her thoughts on this, noting buckets that contain freeform Legos that promote free play are often in the back of the store while the packages of Legos that come with directions on how to build a Star Wars character or a Harry Potter character are in the front.

At the end of this section Gerstein concludes that the literature shows that (quoting from the post):

  • Making, creating, innovating, experimenting is needed now more than ever in this rapidly evolving world and our children are severely lacking in these skills
  • If these skills are to be integrated into formal and informal learning settings, some direct instruction and scaffolding will need to occur.

The final section of the piece explores how the Maker Movement may impact the two issues noted above and provides a look at six areas that we as educators need to consider if we are going to become a part of the Maker Education.

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Hacking the Classroom: Beyond Design Thinking

Hacking the Classroom: Beyond Design Thinking | Eclectic Technology | Scoop.it

"Design Thinking is a great skill for students to acquire as part of their education.  But it is one process like the problem-solving model or the scientific method. As a step-by-step process, it becomes type of box.  Sometimes we need to go beyond that box; step outside of the box. This post provides an overview of design thinking, the problems with design thinking, and suggestions to hacking the world to go beyond design thinking."

Beth Dichter's insight:

If you are looking for a variety of information on Design Thinking this post is for you. Gestein share many resources including:

* An Introduction to Design Thinking, a Facilitator's Guide with a script, talking points, takeaways, and set-up considerations (available from Scribd)

* A slideshare presentation "Design is hacking how we learn (presented at AIGA Into the Woods 2012)

* links to a variety of articles, including "The d.school's Virtual Crash Course of Design Thinking"

She also discusses some of the problems with Design Thinking, once again providing links several articles. She shares views from people in business who have turned Design Thinking " into a linear, gated, by-the-book methodology that delivered, at best, incremental change and innovation." She expresses concerns that this may also happen in education.

The final section of her post looks at hacking, but with a different flavor than we often read. A number of definitions of hacking are provided and one is below:

"In developing hacking as a skill, an attitude, and/or as an approach to construct and de-construct the world, it is more than just hacking in terms of computer science.  In order to hack the world, we need to tear it apart, deconstruct it and analyze its components parts and how they operate in relation to one another within various systems.  This is a mental, social, emotional, and whenever possible, a physical process."

Challenge yourself to read this post. Chances are you will come away with some new ideas.

Miguel Fuentes González's curator insight, May 24, 2013 11:58 PM

Just for innovation´s fans!!

Melissa Ainsworth's curator insight, June 9, 2013 6:13 AM

This website has useful information for teachers and students about design thinking and interpretation. It looks at many elements of design and how to approach design in relation to technology. This website is helpful to give teachers some stepping stones and guidance as to where to go with design and technology.

Design in Practice's curator insight, August 2, 2014 10:45 AM

Design thinking is an approach to learning that includes considering real-world problems, research, analysis, conceiving original ideas, lots of experimentation, and sometimes building things by hand 

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14 Tweets or small “t” truths About Educational Reform

14 Tweets or small “t” truths About Educational Reform | Eclectic Technology | Scoop.it
In the world of educational technology, we often hear Pedagogy Before the Technology.  hmmmm . . . really?  Then why are there so many 60 tool in 60 minutes presentations?  Lists of 100 Web 2.0 too...

Jackie Gerstein takes a look at "truths about educational reform" with a small t...a look at teaching and learning. She raises a number of questions, asking us to think about how we would like to be taught, at how we can create the classroom that our learners want. A thought provoking post that includes a slideshare show.

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UDL and The Flipped Classroom: The Full Picture

UDL and The Flipped Classroom: The Full Picture | Eclectic Technology | Scoop.it

The National Center on UDL released a report , Universal Design for Learning (UDL): Initiatives on the Move this month (May 2012). This post provides a look at UDL and discusses how it might be incorporated  into a flipped classroom. A link to the original report is provides as well as many other resources. If UDL is new to you this is a great overview. If you are interested in flipped classrooms and experiential learning this post looks at both while incorporating UDL.

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