Eclectic Technology
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Eclectic Technology
Tech tools that assist all students to be independent learners & teachers to become better teachers
Curated by Beth Dichter
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Instructional Design Series Introduction - YouTube

How do you design courses? Are you using sound instructional design principles? Are your courses effective? Are they appealing? Check out this series to lear...
Beth Dichter's insight:

If you are looking for some short (1 - 2.5 minute) videos that explain sound instructional design principles look no further. Currently there are five videos available in this series (and all five are on the playlist that is accessed at this link). The concepts covered are:

* Instructional Design Series Introduction

* Instructional Design Episode 2 (discusses sound instructional design

* Instructional Design Episode 3: The Models

* Instructional Design Episode 4: Dr. Robert M. Gagne

* Instructional Design Episode 5: Learning Outcomes

If you look at the videos available from Epigogy you will also find a series on Online Discussions (currently 3 videos: Overview, Building Community and Give Students a Voice). It appears that new videos will be added.

Linda Hegarty's curator insight, January 27, 2014 5:41 AM

very good videos

Catherine Bellino's curator insight, January 30, 2014 12:24 AM

Effective, efficient, appealing... cela ressemble aux paramètres de l'utilisabilité ! Ce qui confirme l'intérêt d'une démarche "d'ergonomie pédagogique".

Catherine Pascal's curator insight, February 28, 2014 9:04 AM

Essentiel "ergonomie" et "espace" 

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Gamification and Instructional Design

Gamification and Instructional Design | Eclectic Technology | Scoop.it
When I sit down and think about designing a new class, Gamification comes to mind. It really is a combination of lots of learning theories delivered a little differently. This is where my mind goes...
Beth Dichter's insight:

Are you considering re-writing some curriculum and incorporating gaming? This infographic provides a great template to help guide you through the process. The six steps are shown in the image above and clicking through to the post will provide additional information on each step. And for those that may be viewing with seeing the image the six steps are below:

* Learning Outcomes

* Big Idea

* Storyboard the Game

* Learning Activities

* Build the Team

* Add Game Dynamics

Boyd Drewelow's curator insight, June 7, 2013 3:39 PM

Gamification

Ryan Cheek's curator insight, August 7, 2013 12:38 PM

I thought that this was a classroom? 

Mina Valai's curator insight, September 15, 2014 2:54 PM

6 easy steps to follow when designing a new class.