Games, gaming and gamification in Education
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Games, gaming and gamification in Education
Using games and game strategies for enhancing learning in higher education settings.
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Open badges | Joyce Seitzinger | TEDxRosalindParkED

Open Badges. Because learning is learning wherever it happens. Joyce Seitzinger is an education technologist and learning designer with 15 years experienc

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Educational use of Serious Games | VTE - Vitrine Technologie Education

Educational use of Serious Games | VTE - Vitrine Technologie Education | Games, gaming and gamification in Education | Scoop.it

This is a 5-session online workshop meeting approximately once every two weeks from Sept. 25-  Nov. 19. It appears to be free and is limited to 30 participants. Registration deadline is Sept. 16.

 

from the website:

 

"This laboratory aims to discover serious game and its value as a teaching tool in higher education through experimentation. Participants will actively explore some serious educational games available in Quebec. Furthermore, they will gain a complete overview of the full elaboration process then participants will experience an authoring tool in order to write a short play scenario they would incorporate into their course. This laboratory is also available in French."

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