Design, Science and Technology
45.7K views | +0 today
Follow
Design, Science and Technology
#ideas #design #science #technology #inspiration #media #information
Your new post is loading...
Rescooped by Antonios Bouris from 21st Century Learning and Teaching
Scoop.it!

Preparing for the Future: Learning Activities

Preparing for the Future: Learning Activities | Design, Science and Technology | Scoop.it

The World Economic Forum shared the Future of Jobs report in 2018 that provided a list of the growing skills for 2022. Here are the top 10:

- Analytical thinking and innovation
- Active learning and learning strategies
- Creativity, originality, and initiative
- Technology design and programming
- Critical thinking and analysis
- Complex problem-solving
- Leadership and social influence
- Emotional intelligence
- Reasoning, problem-solving, and ideation
- Systems analysis and evaluation


If we look at these 10 skill areas, what types of learning experiences or learning spaces can we create for our students that can address most if not all of them? Looking at these skills individually and thinking about the nature of our work, it can seem overwhelming. However, there are some simple ways to create a space where students can build all of these skills and more.

Here are six ideas to try that can help to address these skills:

 

1. Project-based Learning (PBL)

2. Coding

3. STEAM and Makerspaces

4. Place-based

5. Genius Hour

6. Student-Led PD or Teacher for a Day

 

Learn more / En savoir plus / Mehr erfahren:

 

https://www.scoop.it/t/21st-century-learning-and-teaching/?&tag=Grit

 

https://www.scoop.it/t/21st-century-learning-and-teaching/?&tag=Growth+Mindset

 

https://gustmees.wordpress.com/2015/05/13/andragogy-adult-teaching-how-to-teach-ict/

 

https://gustmees.wordpress.com/2017/08/25/adventures-of-learning-how-does-it-happen/

 

https://gustmees.wordpress.com/?s=life+long+learning

 


Via Gust MEES
Rescooped by Antonios Bouris from 21st Century Learning and Teaching
Scoop.it!

Kubo, the robot that teaches kids to code, is now available for preorder | #Coding #MakerED #MakerSpaces

Kubo, the robot that teaches kids to code, is now available for preorder | #Coding #MakerED #MakerSpaces | Design, Science and Technology | Scoop.it
We saw tons of new stuff at CES this year. But one thing that particularly caught our eye was Kubo, the robot that teaches kids how to code.

Kubo is a pretty simple robot – it’s about the size of a can of soda and has two wheels that allow it to roll around a desk or table. But what it lacks in advanced physical ability it makes up for in brains.

Kubo comes with its own programming language called TagTile. The language consists of puzzle pieces that fit together to give Kubo instructions. For example, you could connect three pieces together – forward, turn, then another forward. Kubo then drives over these pieces oncer to “learn” the command, then can remember and perform it without needing the pieces.

Kubo reads the puzzle pieces using an RFID technology – each piece has an individual embedded RFID tag, and Kubo itself has a reader built in.

While it sounds simple, it’s a pretty good way to teach kids the basics of programming without having them stare at a screen.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Ideas+for+makerspaces

 

https://gustmees.wordpress.com/2014/08/24/coding-a-new-trend-in-education-and-a-big-responsibility/

 


Via Gust MEES
Gust MEES's curator insight, January 18, 2017 5:22 AM
We saw tons of new stuff at CES this year. But one thing that particularly caught our eye was Kubo, the robot that teaches kids how to code.

Kubo is a pretty simple robot – it’s about the size of a can of soda and has two wheels that allow it to roll around a desk or table. But what it lacks in advanced physical ability it makes up for in brains.

Kubo comes with its own programming language called TagTile. The language consists of puzzle pieces that fit together to give Kubo instructions. For example, you could connect three pieces together – forward, turn, then another forward. Kubo then drives over these pieces oncer to “learn” the command, then can remember and perform it without needing the pieces.

Kubo reads the puzzle pieces using an RFID technology – each piece has an individual embedded RFID tag, and Kubo itself has a reader built in.

While it sounds simple, it’s a pretty good way to teach kids the basics of programming without having them stare at a screen.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Ideas+for+makerspaces

 

https://gustmees.wordpress.com/2014/08/24/coding-a-new-trend-in-education-and-a-big-responsibility/

 

RESENTICE's curator insight, January 19, 2017 6:07 AM

Kubo le robot qui permet d'apprendre à coder