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Rescooped by michel verstrepen from Transmedia: Storytelling for the Digital Age
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Gaming is driving social change but we need more players

Gaming is driving social change but we need more players | gpmt | Scoop.it
Games have a unique potential to engage customers and staff in sustainability issues – it's time companies start 'playing' seriously.

 

[This article looks at the wider application for games and gamification, then asks the question ... why aren't these success stories encouraging more companies to use games in the pursuit of sustainability?]


Via The Digital Rocking Chair
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Rescooped by michel verstrepen from Transmedia: Storytelling for the Digital Age
Scoop.it!

Serious Games: Changing the World with Transmedia

Serious Games: Changing the World with Transmedia | gpmt | Scoop.it

"Social impact gaming is now a mature community and movement that can't be ignored, with bridges to other communities such as independent film and documentaries."


Via The Digital Rocking Chair
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