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infos utiles aux gpmt (formation blended learning)
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Rescooped by michel verstrepen from Transmedia: Storytelling for the Digital Age
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Non-fiction games structure: a successful formula for the interactive documentary

Non-fiction games structure: a successful formula for the interactive documentary | gpmt | Scoop.it

Arnau Gifreu Castells: "Mixing documentary (non-fiction) and game (fiction) seems a strategy that many interactive documentary producers are considering, because the fact of reality combined with a structure that includes the users and put themselves at the heart of the action, creates a much more hyper and immersed scenario for the interactive documentary and its participants"...

 


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Rescooped by michel verstrepen from Transmedia: Storytelling for the Digital Age
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Interview with Narrative Designer Stephen Dinehart

Interview with Narrative Designer Stephen Dinehart | gpmt | Scoop.it
Known as the critically-acclaimed narrative designer of Company of Heroes, founder of The Narrative Design Explorer, and Chief Creative Wizard and Director of NarrWare, Stephen Dinehart is a man who loves stories and is passionate about seeing them told in video games.

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