Information and digital literacy in education via the digital path
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Information and digital literacy in education via the digital path
Literacy in a digital education world and peripheral issues.
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Rescooped by Elizabeth E Charles from Educational Technology News
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4 scaffolding strategies to improve literacy skills

4 scaffolding strategies to improve literacy skills | Information and digital literacy in education via the digital path | Scoop.it

"Here are a number of ways that scaffolding learning experience can help support all students and provide equity"


Via EDTECH@UTRGV
Marco Bertolini's curator insight, February 4, 2021 6:50 AM

4 scaffolding techniques to help your students with literacy!

Terri Hubbard's curator insight, March 29, 2021 3:31 PM
This article was a quick read that introduced scaffolding strategies to improve literacy skills. Some of the strategies I have implemented and can attest to their value. Others are new to me and provide some ideas that I can try in the near future. I have heard of both Boom cards and Flipgrid but have not actually investigated them to implement. This will become a small goal for the near future.
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4 Ways to Elevate Your College’s Blended Learning Experience | EdTech Magazine

4 Ways to Elevate Your College’s Blended Learning Experience | EdTech Magazine | Information and digital literacy in education via the digital path | Scoop.it

Blended learning isn’t new to higher education, but the coronavirus pandemic has fueled a rapid expansion as colleges combine the flexibility of online instruction with the benefits of face-to-face interaction.

Increased reliance on blended learning highlights the need to optimize a delivery mode that’s unfamiliar to many instructors. 

The University of Central Florida, an early adopter of online education, was quick to recognize the benefits of a blended approach, says Kelvin Thompson, executive director of UCF’s Center for Distributed Learning. At UCF, hybrid courses consistently yield better outcomes than purely face-to-face or online courses, he says, including higher grades, fewer withdrawals and greater student satisfaction.

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Powerful Learning is Authentic and Challenging

Powerful Learning is Authentic and Challenging | Information and digital literacy in education via the digital path | Scoop.it

In this series we explore Powerful Learning, a set of principles to guide educators designing learning experiences that engage the hearts and minds of learners and incorporate technology in ways that contribute to closing the Digital Learning Gap. In this second post, we explore how Powerful Learning is authentic and challenging, share research that grounds these two principles, and provide resources to support your own learning and teaching practices.

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‘Students don’t necessarily want more digital – they just want it used better’

‘Students don’t necessarily want more digital – they just want it used better’ | Information and digital literacy in education via the digital path | Scoop.it
The university has developing digital capabilities as one of its core goals for the next five years. For instance, it has student digital champions who help others to develop the digital capabilities they might be expected to use in their course, such as e-portfolios, or WordPress as a website-creation tool.

Meanwhile, Harlow College claims that it has improved retention and achievement rates for students by making good use of digital technologies. For staff, it offers five cross-college development days where they can learn new digital skills. And there are 15-minute drop-in sessions where they can learn about new apps and tools and explore how they can use them in teaching.
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6 Reasons Why Gamification Enhances The Learning Experience 

6 Reasons Why Gamification Enhances The Learning Experience  | Information and digital literacy in education via the digital path | Scoop.it

"Enhance your learning experience by utilizing gamification and rewards like certificates, badges, or points."


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Rosemary Tyrrell, Ed.D.'s curator insight, September 8, 2017 10:54 AM
Interesting. 
 
Judith Peterson's curator insight, September 11, 2017 5:03 PM
I have used Quia to create games to help my students learn the elements and principles of design and other art facts with my high school art classes. The games provided a safe place for them to test themselves on what they have learned. They excitedly shared their scores with their peers and took part in friendly competition. I was delighted that my entire class worked until they got 100%! Needless to say by the time they took their final exam, they were READY!
Michelle Audain's curator insight, September 12, 2017 10:49 PM

Learning is always easier when it's fun and gamification makes it addictive too!

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6 Ways To Create Engaging Learning Experiences - eLearning Industry

6 Ways To Create Engaging Learning Experiences - eLearning Industry | Information and digital literacy in education via the digital path | Scoop.it
Want to know how to create meaningful and Engaging Learning Experiences? Check 6 ways to create meaningful and Engaging Learning Experiences.
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The Open University Trends in Learning 2016 report identifies seven key trends to watch out for

The Open University Trends in Learning 2016 report identifies seven key trends to watch out for | Information and digital literacy in education via the digital path | Scoop.it
The report examines how the learning experience is being influenced by rapidly advancing technology, changing the way people engage with education. It also looks at how these developments can be capitalised on, to maximise the effectiveness of learning delivery in the workplace.

“There are a number of notable trends that we’re seeing emerging in the learning and development space. One of the most interesting is learning analytics."
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Beyond Instructional Designer to Learning Experience Designer – Blended Librarian

Beyond Instructional Designer to Learning Experience Designer – Blended Librarian | Information and digital literacy in education via the digital path | Scoop.it
As a Blended Librarian I pay attention to the experience that learners in my classroom are having. As they leave the room or reflect on the instruction I deliver I want them to feel as if they experienced a change in what they know and the way they think – and that it will have the affect of permanently changing their thinking or behavior.
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5 Easy-to-Follow Course Facilitation Techniques - TalentLMS Blog

5 Easy-to-Follow Course Facilitation Techniques - TalentLMS Blog | Information and digital literacy in education via the digital path | Scoop.it
Create efficient learning experiences for your eLearners by applying these cool and super easy course facilitation strategies in your instructional design!
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What makes a good online learning experience? | Technology Enhanced Learning Blog

What makes a good online learning experience? | Technology Enhanced Learning Blog | Information and digital literacy in education via the digital path | Scoop.it
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Cool Tools for 21st Century Learners: Design Engaging Learning Experiences with a Free Tool for Digital Differentiation

Cool Tools for 21st Century Learners: Design Engaging Learning Experiences with a Free Tool for Digital Differentiation | Information and digital literacy in education via the digital path | Scoop.it

This morning I had a fabulous time hosting webinars for Simple K 12 on one of my favorite topics, differentiation. 

Since I have received several requests for the link to my interactive Slides I decided to share the presentation on this blog for everyone to explore. Here you will find live text links, as well as linked images to explore.

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Learning to pass is failing to learn - Innovate My School

Learning to pass is failing to learn - Innovate My School | Information and digital literacy in education via the digital path | Scoop.it
Pupils have to put a great deal of work into meeting exam criteria, and teachers have to make sure that their students pass each assignment. However, how do you fit in learning for the sake of learning? Jane Basnett of Downe House returns to IMS in order to discuss the virtues of learning to fail.
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Session 34 – How can pupils give each other quality feedback and enhance their learning? | UKEdChat.com

Session 34 – How can pupils give each other quality feedback and enhance their learning? | UKEdChat.com | Information and digital literacy in education via the digital path | Scoop.it

Session Title:

How can pupils give each other quality feedback and enhance their learning?

Session Summary:

Once again, hosting #ukedchat was an evening of mind-frying! In the nicest possible way, of course, but so many different ideas were floating about from what seemed to be a simple question! We started off talking about pupil feedback that is given via face to face, real life, real time methods – 2 stars and a wish, Tickled Pink, Green for Growth, “Even Better If….”, Elmos, OSC (one small change),  traffic light cards + pairing up red/green pupils! The use of post-it notes is still going strong – whether by teachers or students/pupils…. Opportunities to check each others’ work for  neatness, spelling, etc are seen as important… and links between 360 feedback in the business world were mentioned. Plan, develop, reflect/revisit, revise, rework/learning caterpillars/heart of the matter are other phrases used

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Pay attention! Attention is a necessary condition for learning experience design, but poorly understood... | Donald Clark Plan B

Pay attention! Attention is a necessary condition for learning experience design, but poorly understood... | Donald Clark Plan B | Information and digital literacy in education via the digital path | Scoop.it
Pay attention! This is something you, and everyone else, are likely to have heard at school and the teachers were right. Attention is almost always a necessary condition for learning. The problem is that attention wavers. It is difficult to sustain and we are easily distracted. There are distractions everywhere these days, your phone, notifications, vibrations, pings, rings. Learning has to compete with a lot of other things that compete for attention. Even within a learning experience online, the temptation to do something more entertaining nags away at users. We live in the attention economy and knowing what attention is, that modern online currency, is precisely why learning experience design matters, as formal learning is a different type of experience, requiring more sustained attention.
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Who Am I? A Strategy for Teaching About Power and Privilege | Faculty Focus

Who Am I? A Strategy for Teaching About Power and Privilege | Faculty Focus | Information and digital literacy in education via the digital path | Scoop.it

Creating a successful learning experience is at the heart of instructional design and delivery. “In addition to academic instruction, one of a classroom’s teachers most important roles is to help students develop the critical thinking, collaboration, and self-reflection skills necessary to foster a better society” (Blacke, 2015, para. 1). Encouraging students to explore the topics of power and privilege resulting from social classifications and their impact on the thoughts and actions of themselves and others is an important step toward encouraging social justice. However, creating a classroom environment that facilitates and supports discussions about sensitive topics can be challenging.

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National learning analytics service seeks to boost student attainment and cut drop outs

The world’s first national learning analytics service has been launched for the UK’s further and higher education sectors. 

It has the potential to transform students’ learning experience, support their wellbeing and boost achievement.

The technology, which has been developed by Jisc, uses real time and existing data to track student performance and activities.

From libraries to laboratories, learning analytics can monitor where, when and how students learn. This means that both students and their university or college can ensure they are making the most of their learning experience.

Students themselves have access to the Study Goal app to track how they use their time, from revision to relaxation, to help them take full ownership of their personal learning and study strategies.
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From Good Intentions to Real Outcomes - Connected Learning Alliance

From Good Intentions to Real Outcomes - Connected Learning Alliance | Information and digital literacy in education via the digital path | Scoop.it

The growth of online communication, media, and gaming is driving dramatic changes in how we learn. Responding to these shifts, new forms of technology-enhanced learning and instruction, such as personalized learning, open online courses, educational games and apps, and tools for learning analytics, are garnering significant public attention and private investment. These technologies hold tremendous promise for improving learning experiences and outcomes. Despite this promise, however, evidence is mounting that these new technologies tend to be used and accessed in unequal ways, and they may even exacerbate inequity.

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Learning experience [Tweet from ] | @AubreyDiOrio

@AubreyDiOrio tweet 

My checklist for each learning experience I design for my learners.
 
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8 Resources Exploring Learning Experience Design (LX Design) — Emerging Education Technologies

8 Resources Exploring Learning Experience Design (LX Design) — Emerging Education Technologies | Information and digital literacy in education via the digital path | Scoop.it
LearningExperienceDesign.com describes Learning Experience Design (LX Design) as, “the process of creating learning experiences that enable the learner to achieve the desired learning outcome in a human centered and goal oriented way.”

This page from sixredmarbles.com takes a more utilitarian approach, explaining that LX Design is “a synthesis of instructional design, educational pedagogy, neuroscience, social sciences, design thinking, and UI/UX”.
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How can we use data to improve teaching and learning? | Jisc

How can we use data to improve teaching and learning? | Jisc | Information and digital literacy in education via the digital path | Scoop.it
With both government and students focusing on value for money and a quality student experience, it is essential that universities and colleges are directing their resources appropriately to deliver the best learning experiences to students.
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4 Major Design Tips to Create Unique Learning Experience on Tablets

4 Major Design Tips to Create Unique Learning Experience on Tablets | Information and digital literacy in education via the digital path | Scoop.it
Here is a blog post that shares major learning design practices for effective e-learning courses on tablets.
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How to Determine if Student Engagement is Leading to Learning

How to Determine if Student Engagement is Leading to Learning | Information and digital literacy in education via the digital path | Scoop.it
Student engagement is a top priority for educators, but engagement doesn't always mean the kids are learning.
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Teachers Shadowing Students: Doing What Students Do

Teachers Shadowing Students: Doing What Students Do | Information and digital literacy in education via the digital path | Scoop.it
Teachers Shadowing Students: Doing What Students Do
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The Experience of Learning | Marton, F., Hounsell, D. and Entwistle, N., (eds.

The Experience of Learning |  Marton, F., Hounsell, D. and Entwistle, N., (eds. | Information and digital literacy in education via the digital path | Scoop.it

The Experience of Learning: Implications for teaching and studying in higher education’ presents the results of research from a series of related studies into the way students learn in higher education.

About the book

The Experience of Learning was first published in 1984 and interest in its content remains buoyant; it continues to be regularly cited by researchers, teachers and others concerned with the pedagogy of higher education.

However, the book is currently out of print and the editors have made the book's contents widely and freely available on the internet.

The present Internet version was produced in 2005.

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The Role of Gamification and Enabling technologies in Education | David Wortley

The nature of education and learning and development has changed dramatically since the introduction of digital technologies. The ability to access knowledge...
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