Through the use of apps and software, students can develop a new appreciation and understanding of literature.
Imagine if part of your required reading at college meant launching an augmented reality Pokémon GO-style app that turns the world around you into Charles Dickens’s London or J.D. Salinger’s New York.
Proponents of the digital humanities — the combination of art and literature and modern tech — are working hard to figure out how to make the imaginary scenario above into reality.