KILUVU
137.1K views | +5 today
Follow
KILUVU
Pour partager le Monde Vu et Lu de mes yeux verts
Your new post is loading...
Your new post is loading...
Rescooped by Yves Carmeille "Libre passeur" from Educational Technology News
Scoop.it!

Can Gamification Help Struggling Students?

Can Gamification Help Struggling Students? | KILUVU | Scoop.it

"If you aren’t familiar with the idea of gamification, be prepared to thank the Millennials for its inclusion in almost everything. Gamification involves bringing in traits traditionally associated with video games and using them to engage people in other activities. The principle has been used in everything from employee engagement efforts to healthcare objectives about customer wellness. And the educational system is not excluded from attempts to gamify previously uninspiring activities."


Via EDTECH@UTRGV
Rosemary Tyrrell, Ed.D.'s curator insight, January 3, 2017 11:49 AM
Worth a read. 
 
Manuela Valentim's curator insight, February 11, 2017 4:50 PM
Share your insight
Ariane Benard Mechler's curator insight, March 11, 2017 3:47 PM

Gamification, an efficient way to attract and help millennials

Rescooped by Yves Carmeille "Libre passeur" from Educational Technology News
Scoop.it!

5 ways to gamify writing in the classroom

5 ways to gamify writing in the classroom | KILUVU | Scoop.it

"Believe it or not, writing is a natural fit for gamification techniques.

 

You’ve surely noticed how your class gets engaged as soon as you introduce a game into the teaching process. The students get competitive, but that’s a healthy competition you want to nurture."


Via EDTECH@UTRGV
Michele Di Paola's curator insight, June 29, 2016 3:24 AM
writing and gamification for classrooms
Rescooped by Yves Carmeille "Libre passeur" from Educational Technology News
Scoop.it!

Can Gamification Help Struggling Students?

Can Gamification Help Struggling Students? | KILUVU | Scoop.it

"If you aren’t familiar with the idea of gamification, be prepared to thank the Millennials for its inclusion in almost everything. Gamification involves bringing in traits traditionally associated with video games and using them to engage people in other activities. The principle has been used in everything from employee engagement efforts to healthcare objectives about customer wellness. And the educational system is not excluded from attempts to gamify previously uninspiring activities."


Via EDTECH@UTRGV
Rosemary Tyrrell, Ed.D.'s curator insight, January 3, 2017 11:49 AM
Worth a read. 
 
Manuela Valentim's curator insight, February 11, 2017 4:50 PM
Share your insight
Ariane Benard Mechler's curator insight, March 11, 2017 3:47 PM

Gamification, an efficient way to attract and help millennials