Psychology of Media & Technology
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Psychology of Media & Technology
The science behind media behaviors
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Scooped by Dr. Pamela Rutledge
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Engaging Storytelling's Future Banks on a Balance Between New Tech and the Analog (see correct link below)

Engaging Storytelling's Future Banks on a Balance Between New Tech and the Analog (see correct link below) | Psychology of Media & Technology | Scoop.it
PSFK speaks with author and digital culture guru Frank Rose on the highs and lows of engaging storytelling tools like virtual reality
Dr. Pamela Rutledge's insight:

Article at: http://www.psfk.com/2015/10/future-of-engaging-storytelling-createtech-conference-frank-rose-wired.html

Frank Rose has the ability to step back from all the excitement and 'shiny penny' aspects of technology and hone in on the critical experiential elements.  Art, film, image, music etc. have always been about shifting perspectives.  Technology enables new levels of experience.  Simple things, like sound added to film, were as mind-boggling an experience as VR.  But technology also needs to enable core drivers.  Where well produced VR gives visual control and good storytelling in VR can add meaning, it will be critical for developers to not overlook the primacy of social connection.

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Rescooped by Dr. Pamela Rutledge from Transmedia: Storytelling for the Digital Age
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From Virtual Reality to Interactive Documentaries: 'Sensory Stories' Showcases Immersive Storytelling

From Virtual Reality to Interactive Documentaries: 'Sensory Stories' Showcases Immersive Storytelling | Psychology of Media & Technology | Scoop.it

Via The Digital Rocking Chair
Dr. Pamela Rutledge's insight:

This exciting exhibit underscores the blending of boundaries between art and technology  (along with hints of potentials in storytelling to come).  When my daughter went to Parsons to get an MFA in exactly that--Design and Technology, I can see that at the time, as cool as I thought it was, I didn't understand the full magnitude of that kind of degree.  Do we handicap our kids by thinking about subjects to study in the ways we always have--in silos--rather than integrative?  We're concerned about encouraging the study of STEM skills particularly among girls but do we talk about them as part of the arts?  Or mention that there is no engineering without design?  (as in, engineer what?)  


Parents/Mentors/Anybody--if you're near this exhibition, take your or somebody else's kids (with permission, of course).  Talk to them about the stories the creators are trying to tell AND talk to them about how those cool things are a product of science, technology AND art, integrated into a powerful thing.  Tell them that every art lesson can be translated by technology and every science lesson can be expressed in some kind of art or design.  (You'll be introducing them to the unsung hero of every venture--art or science--user experience.)  Science, like art, exists as expressions of human creativity for the (presumed) betterment of humanity.  Every human experience is a story.  

Nora Morton's curator insight, April 22, 2015 4:33 PM

Fascinating new ways to present narratives... "letting us experience stories in a visceral, multi-sensual, personal and participatory way."  "Clouds over Sidra" is one of the projects featured in the exhibit created by vrse tools.  This virtual reality project immerses the viewer into a Syrian refugee camp through the eyes of a 12 year old girl.  Although vrse tools are out of my capacity to navigate, I can only imagine how cool it would be to recreate historical events in a virtual reality to allow students to explore the past in such an intimate way. 

Debbie Elicksen 's curator insight, April 24, 2015 4:24 PM

Exciting times to be a content creator.

Jeni Mawter's curator insight, May 4, 2015 10:25 PM

Storytelling gets visceral. Exhibition allows audience to experience stories in a multi-sensual, personal and participatory way.