Learning Activities That Capitalize On The Use of Mobile Devices:
Student response for polling/pop quizzes/content comments
Definitions, currency conversion, math equations, translations instantaneously
Internet browser to access information/research
News articles and current events
Online books
Education programs/apps such as Google Maps/GPS
Digital camera for school projects, publishing, etc.
Education of Positive Digital Footprint
Voice technology to share lectures/lessons/projects
Viewing video content such as Khan Academy
Blogging and microblogging about specific content
Development of Student Personal Learning Networks
Via Gust MEES