Remedy’s Sam Lake on 21 years of game storytelling and transmedia | Apprenance transmédia § Formations | Scoop.it
Sam Lake has been writing stories for Remedy Entertainment’s games for 21 years. He started with the graphic novel tale of Max Payne, and went on to write Max Payne 2: The Fall of Max Payne, and Alan Wake. He became creative director on Alan Wake’s American Nightmare, and he did the same on Microsoft’s exclusive video game, Quantum Break.

Via Simon Staffans, blaucloud