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Can Gamification Help Struggling Students?

Can Gamification Help Struggling Students? | Daily Magazine | Scoop.it

"If you aren’t familiar with the idea of gamification, be prepared to thank the Millennials for its inclusion in almost everything. Gamification involves bringing in traits traditionally associated with video games and using them to engage people in other activities. The principle has been used in everything from employee engagement efforts to healthcare objectives about customer wellness. And the educational system is not excluded from attempts to gamify previously uninspiring activities."


Via EDTECH@UTRGV, Miloš Bajčetić, Stephania Savva, Ph.D
Rosemary Tyrrell, Ed.D.'s curator insight, January 3, 2017 11:49 AM
Worth a read. 
 
Manuela Valentim's curator insight, February 11, 2017 4:50 PM
Share your insight
Ariane Benard Mechler's curator insight, March 11, 2017 3:47 PM

Gamification, an efficient way to attract and help millennials

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15 Ed Stories to Read Over the Weekend

15 Ed Stories to Read Over the Weekend | Daily Magazine | Scoop.it
Are you into teaching and learning? Then don't miss the most interesting Educational Stories of the week!
THE OFFICIAL ANDREASCY's insight:

An excellent resource with the best and most useful ‪educational articles!

Educational Peaks's curator insight, September 5, 2015 8:37 AM

Check out some recommended educational articles from the week that passed:

 

http://bit.ly/edstories

winningbegin's comment, September 10, 2015 5:35 AM
Nice...!!
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Game-Changing Reasons Why Parents Can Say Yes to Video Games

Game-Changing Reasons Why Parents Can Say Yes to Video Games | Daily Magazine | Scoop.it
It's OK to say yes to video games! An article which gives good reasons why you should give them a chance.

Via Educational Peaks
Educational Peaks's curator insight, June 11, 2015 3:12 AM

Interesting article on the benefits of video games for children. Also for adult mobile gamers, this could be of interest: http://sco.lt/8cfiWv

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Gamification: How to use Game Dynamics in Learning

Gamification: How to use Game Dynamics in Learning | Daily Magazine | Scoop.it
There's a family story that i once threw a Monopoly board across the room rather than accept defeat. I'm not sure i remember it quite that way, but i do know that the battered box is relegated to t...

Via Stefano Principato, michel verstrepen
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eLearning Trends to Follow in 2015 [Infographic]

eLearning Trends to Follow in 2015 [Infographic] | Daily Magazine | Scoop.it
Fantastic infographic with eLearning Trends to you should follow in year 2015.

Via Ana Cristina Pratas, Carola Brunnbauer
Gust MEES's curator insight, February 22, 2015 8:25 AM

Fantastic infographic with eLearning Trends to you should follow in year 2015.

EduMel's curator insight, February 22, 2015 9:16 AM

interesting

Nathalie Mercken's curator insight, February 26, 2015 3:20 AM

ajouter votre aperçu ...

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Getting the Facts on Game Based Learning (INFOGRAPHIC)

Getting the Facts on Game Based Learning (INFOGRAPHIC) | Daily Magazine | Scoop.it
The Knowledge Guru team knows how effective serious games and game based learning are, that's why we've developed an entire learning game engine focused on making game based learning easier to impleme...

Via Beth Dichter
Florence HENCKE's comment, August 9, 2013 3:10 AM
Thank you for this infographic and the sources you used, the importance of having fun while learning seems to increase in education. Good news !
Ines Evaristo's curator insight, August 21, 2013 6:53 PM

Una buena infografía que resume estudios con resultados del efecto de los videojuegos en el aprendizaje de la educacion superior, cosa que no habia visto mucho.  Además, el inicio es bastante claro, hacer un videojuego "serio" o educativo es doble reto: lograr los objetivos de aprendizaje propuestos y diseñar un gameplay igualmente divertido, motivador, estimulante... es la diferencia entre un videojuego educativo de un juego didactico.

Taryn Coxall's curator insight, October 8, 2013 10:24 PM

This article gives great insight into the upcoming phenominon of "Game Based Learning".Although i have never seen it in my practises, after reading abit about it, i believe game based learning is something i would incoperate into my own classroom. Game Based learning provides a stimulating and engaging way of learning for children on a wide range of educational areas and topics. It is proven through this approach to learning students aremore likely to become motivated to learn, become increasingly engage and excel in their learning. 
Although many peoleay belive an "old school" approach to teaching is best, i feel it is highly necassary to kepp up with the fast moving pace of technology on offer, and use theseresources to help student in the classroom. Most learners that i have come aross are kinaesthetic learning, being one myself i can see how these games will help a variety of different learners and create opportunity for divergent thinking.

great resource which has iven me great insight.  

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4 Ways to Gamify Your Life

4 Ways to Gamify Your Life | Daily Magazine | Scoop.it
What does our brain do when playing games? Well, it is actually learning. Here is the latest research for our brain playing games and more:

Via malek
malek's curator insight, July 1, 2013 5:07 PM

A valuable advise: Turn the tiniest moments of everyday life into a game.

A classic points-and-reward system is perhaps the most common implementation of gamification into everyday life

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Gamification And Motivation: It’s The Content That Matters, Not The Container - eLearning Industry

Gamification And Motivation: It’s The Content That Matters, Not The Container - eLearning Industry | Daily Magazine | Scoop.it
Want to know about the relationship between Gamification And Motivation? Examine gamification through the perspective of learners’ motivation and success.

Via Stephania Savva, Ph.D
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The Benefits of Gamification in Online Communities

The Benefits of Gamification in Online Communities | Daily Magazine | Scoop.it
The fundamentals of gaming offers society valuable insights into increasing engagement and productivity. Gamification helps foster vibrant communities.

Via Eric_Determined / Eric Silverstein, Educational Peaks
Tony Guzman's curator insight, July 6, 2015 10:31 AM

This article shares some of the ways that gamification methods help engage your online students more effectively and how these can help create a better online community.

Alfonso Gonzalez's curator insight, August 6, 2015 4:23 PM

#Gamification taps into something that’s so innately human, it makes sense that other aspects of our lives will start to get the gamification treatment – do you agree?

Jane McGonigal thinks that not enough hours are spent gaming. In her TED Talk, “Gaming Can Make a Better World”, she highlights how most of the public agrees: 63% of American adults said that making everyday activities more like a game would make them more fun and rewarding.

Gamification is no longer a novelty: it’s expected by modern employees and community members.

Part of the success for building and engaging the Experts Exchange community was:

1) User-Generated Ratings

2) Points, Rewards & Leaderboards

3) Strategy

 

Share your thoughts.

paul rayner's curator insight, August 8, 2015 4:49 PM

#Gamification taps into something that’s so innately human, it makes sense that other aspects of our lives will start to get the gamification treatment – do you agree?

Jane McGonigal thinks that not enough hours are spent gaming. In her TED Talk, “Gaming Can Make a Better World”, she highlights how most of the public agrees: 63% of American adults said that making everyday activities more like a game would make them more fun and rewarding.

Gamification is no longer a novelty: it’s expected by modern employees and community members.

Part of the success for building and engaging the Experts Exchange community was:

1) User-Generated Ratings

2) Points, Rewards & Leaderboards

3) Strategy

 

Share your thoughts.

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Gamification Examples: Who Can It Motivate at Your Company?

Gamification Examples: Who Can It Motivate at Your Company? | Daily Magazine | Scoop.it
Odds are, you're familiar with the term "gamification." You may even be able to point to a specific use case where it proved to be a powerful tool for improving business performance. But here's something you might not know: Gamification can be used throughout the entire enterprise, for all business units. In other words, gamification can unlock your company's potential across all employees, all job titles and all departments. That's possible because, done right, a gamification platform leverages
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Gamification in Education: Top 10 Gamification Case Studies that will Change our Future

Gamification in Education: Top 10 Gamification Case Studies that will Change our Future | Daily Magazine | Scoop.it
The Top 10 Education Gamification Examples according to Pioneer and Stanford Lecturer Yu-kai Chou is 1. Duolingo 2. Ribbon Hero 3. Class Dojo 4....

Via Dr. Susan Bainbridge, Rui Guimarães Lima, Daniel Tan
Carlos Rodrigues Cadre's curator insight, December 17, 2014 1:59 PM

adicionar a sua visão ...

Tony Guzman's curator insight, December 23, 2014 9:10 AM

Here are 10 examples of gamification tools that could be used in your classroom. Most of these are K-8 examples but some can certainly be used in high school and college environments.

Dawid Bielski's curator insight, January 6, 2015 10:30 AM

Kolejny przykład na zmiane edukacji poprzez technologie :) 

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Ouch! 3 Ways To Avoid the Coming Community Shock - Curatti

Ouch! 3 Ways To Avoid the Coming Community Shock - Curatti | Daily Magazine | Scoop.it

Community shock is what comes after March Schaefer's content shock. This post shares 3 quick tips for winning the coming race to create online community:

* Social - embracing social media marketing.

* Mobile - operating mobile first and crating responsive websites.

* Gamification - using the 4th pillar of building online community to attain the scale and return every Internet marketer needs.


Via Martin (Marty) Smith, malek
malek's curator insight, April 29, 2014 6:48 AM

Intriguing, mix economy with content and you'll be playing a new game. @Martin (Marty) Smith is outlining how to survive the new order.

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Saving The News & Observer With Startups

Saving The News & Observer With Startups | Daily Magazine | Scoop.it

There are several ideas in this post for how our local newspaper the Raleigh News and Observer can become an Internet marketing powerhouse. My favorite is to create a Y-combinator-like startup school or partner with one.

Raleigh, Durham and Chapel Hill is rich in universities and the startups they bring so if our local newspaper were to embrace #Startups they kill two birds with a single stone - creating highly viral online content while bringing along UNC, Duke and NC State.

This RX might not work for all newspapers, but I note a favorite Internet marketing irony. Newspapers are RICH in the expertise any great website needs such as graphic artists, photographers, writers and editors. In fact any newspaper has 100x the content marketing talent as my 3 person team back in the day.

How did we make $30M in online sales while newspapers bleed red ink with all the talent we never had? Read on.


Via Martin (Marty) Smith
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