Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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How Google Is Reimagining Books

How Google Is Reimagining Books | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Meg Miller:  "Editions At Play sees designers and authors working simultaneously to build a new type of e-book from the ground up."

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How to spot whodunnit: academics crack Agatha Christie's code

How to spot whodunnit: academics crack Agatha Christie's code | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Haroon Siddique:  "To mark 125 years since the Queen of Crime’s birth, experts analysed the methods, motives and locations in her detective stories to find out how to deduce the killer".

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How an interactive book, 'Alice,' is making $70K a week on iOS

How an interactive book, 'Alice,' is making $70K a week on iOS | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Tom Cheredar:  "With the growing number of digital distractions vying for the attention of your kids, reading books might seem far less appealing. Interactive books can bridge the gap, and some of them are having real success."

marc augier's comment, October 9, 2014 4:21 PM
For me this looks more like multimedia than transmedia. Still waiting for Alice in Wonderland with Google Glasses where I play Alice (or Alex...)
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How Harry Potter shaped a generation

How Harry Potter shaped a generation | Transmedia: Storytelling for the Digital Age | Scoop.it


The Digital Rocking Chair's insight:


"Seven years after the release of Harry Potter and the Deathly Hallows, Caroline Siede looks back on the book series that defined a generation."

Jeni Mawter's curator insight, July 24, 2014 9:55 PM

One Boy became One Generation. How this has shaped what we read today.

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How augmented reality builds bridge between games and children's books

How augmented reality builds bridge between games and children's books | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Will Freeman:  "The concept behind augmented reality books is simple: a physical book contains many elements that elude the human eye, only visible through the use of various apps, gadgets and other devices. "

Sue Ward's curator insight, October 30, 2014 1:15 AM

Blurring the boundaries and inviting new readers. Potential for boys?

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The Real Costs of Self-Publishing a Book

The Real Costs of Self-Publishing a Book | Transmedia: Storytelling for the Digital Age | Scoop.it

Miral Sattar:  'At every writers conference or self-publishing panel the question that almost always inevitably comes up is: "How much will self-publishing really cost me?"'

The Digital Rocking Chair's insight:

If this is an area of interest for you then I also recommend reading the discussion in the comments section of this article.

Charlie Dare's curator insight, May 17, 2013 9:45 PM

Publishing and copyright are aspects of the creative process for making scripts story boards.Adaptations on themes are too common..

 

 

 

 

Asil's curator insight, May 20, 2013 4:15 PM

It really is a very comprehensive 'how-to".

JudithBriles's curator insight, June 12, 2013 7:41 PM

Savvy authors know that publishing isn't done at the five and dime. Get smart; get realistic; get planning.

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A Brief History of Children's Picture Books and the Art of Visual Storytelling

A Brief History of Children's Picture Books and the Art of Visual Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
From cave paintings to Maurice Sendak, a look at the masters of the form...

 

[A long and in-depth article which ends appropriately at the eBook:  "The eBook isn't about winning or losing. It's about an 'exploration,' and experience, rather like a pop-up book. What many publishers are doing wrong at the moment is just copying printed picturebooks on to this format, which does both media a disservice."]

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The Joy of Books

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Sparrow Hall on Re-thinking Our Experience With Books

Sparrow Hall on Re-thinking Our Experience With Books | Transmedia: Storytelling for the Digital Age | Scoop.it
VIDEO: Sparrow Hall delivering the keynote address at the New York State Art Teachers Association 2011 Annual Conference.
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Why TV Still Loves Books

Why TV Still Loves Books | Transmedia: Storytelling for the Digital Age | Scoop.it
Whether you’re into Gossip Girl or Boardwalk Empire, chances are one of your favourite TV shows originated on the printed page.

 

[And, books make a great starting point for transmedia works, as they are already rich in story world detail.]

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A Simpler Tintin For America

A Simpler Tintin For America | Transmedia: Storytelling for the Digital Age | Scoop.it

French magazine Le Figaro has reported on how Tintin covers to a number of books are being recreated for the American market in the light of the new movie.

 

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How children's books escape the page

How children's books escape the page | Transmedia: Storytelling for the Digital Age | Scoop.it
Children's books seem especially apt for adaptation by TV, film and theatre, and some have slipped into the cultural mainstream, say Michael Hann...
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PD James to write Pride and Prejudice murder mystery

PD James to write Pride and Prejudice murder mystery | Transmedia: Storytelling for the Digital Age | Scoop.it

Jane Austen is suddenly all the fashion. Hot on the heels of Joanna Trollope's reworking of Sense and Sensibility comes the news that PD James has written a whodunnit set within the world of Pride and Prejudice.

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How digital publishing is changing the face of storytelling

How digital publishing is changing the face of storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Charlotte Sabin:  "We’re entering a new world of storytelling, in which digital exists as an experience; a visceral exploration of a story outside of a print book."

Karen B Wehner's curator insight, February 7, 2016 7:47 AM

YES: "It isn’t romanticised print-book-in-hand ideologies that concern us as we plunge into narratives, it’s the voice of a storyteller."

 

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Creating An Immersive Experience [#Transmedia]

Creating An Immersive Experience [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Via Simon Staffans
The Digital Rocking Chair's insight:


Regina Townsend:  "Reading is what we do when we want to leave our world for a while and dip into someone else’s. It’s where we go to get away and be fully immersed into another person’s life.  Better than just using our imaginations, why not add to the experience by creating one that spans beyond just the book?"

Simon Staffans's curator insight, July 27, 2015 6:20 AM

On creating immersive experiences for teams.

María Luisa Zorrilla Abascal's curator insight, August 4, 2015 1:10 PM

 

Regina Townsend:  "Reading is what we do when we want to leave our world for a while and dip into someone else’s. It’s where we go to get away and be fully immersed into another person’s life.  Better than just using our imaginations, why not add to the experience by creating one that spans beyond just the book?"

Daniel Calabuig's curator insight, August 5, 2015 1:44 PM

 

Regina Townsend:  "Reading is what we do when we want to leave our world for a while and dip into someone else’s. It’s where we go to get away and be fully immersed into another person’s life.  Better than just using our imaginations, why not add to the experience by creating one that spans beyond just the book?"

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Where literature and gaming collide

Where literature and gaming collide | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Thomas McMullan:  "Game narratives tend to drink from a narrow pond; they swig space operas and Tolkien, swish them about their mouths and trickle them into rows of polished glasses."

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Book List: The Best of Transmedia & Alternate Format Storytelling

Book List: The Best of Transmedia & Alternate Format Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it

"Books are amazing in the way that they can create a whole world using nothing but words. That being said, there is also something to be said for transmedia storytelling"  ...

The Digital Rocking Chair's insight:


A great reading list from Angela J. (12th grade).

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A Kids' Book Where Every Character Can Be 3-D Printed

A Kids' Book Where Every Character Can Be 3-D Printed | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Joseph Flaherty:  "Each item was carefully designed to advance the plot, but also to teach kids the diverse capabilities of these machines."

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The Declining Story of Celebrity in Book Marketing

The Declining Story of Celebrity in Book Marketing | Transmedia: Storytelling for the Digital Age | Scoop.it

Nina Lassam: "Instead of relying on the off-screen personalities and public appearance of the writer, director and major actors to sell the film, The Hunger Games marketing campaign has pivoted around the story itself" ...

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How McLuhan, Agel, and Fiore Created a New Visual Vernacular for the Information Age

How McLuhan, Agel, and Fiore Created a New Visual Vernacular for the Information Age | Transmedia: Storytelling for the Digital Age | Scoop.it
The rise of the experimental paperback and how 'typophotography' paved the information superhighway.

 

[This in-depth article accompanies the publication of The Electric Information Age Book: Mcluhan/Agel/Fiore and the Experimental Paperback.  "Ultimately, The Electric Information Age Book is about what made this collaborative book innovation — which McLuhan called “the mosaic of instantaneous communication,” “the process rather than the complete product of discovery” — extraordinary at the time, but also about how it paved the way for the tectonic shifts happening in media today, with our customizable iEverything and highly visual neo-magazines a-la-Flipboard."]

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What Movies Can Teach Us About Creating a Better Book – Sparrow Hall Keynote Address (Pt. 2)

What Movies Can Teach Us About Creating a Better Book – Sparrow Hall Keynote Address (Pt. 2) | Transmedia: Storytelling for the Digital Age | Scoop.it
How a film about heroin addiction, and a sweat-soaked night of dancing, inspired a book that takes literature in a whole new direction.

 

[Pt. 1 can be found @scoopit http://bit.ly/sIFTuQ]

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Forget books, GoBZRK

Forget books, GoBZRK | Transmedia: Storytelling for the Digital Age | Scoop.it
When Brandon Trudel first saw mentions of “Nexus Humanus,” an organization that promises to “create sustainable happiness, one life at a time” on Twitter, he had no idea he was about to be pulled deep down inside an alternate reality and the world of BZRK...
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Read Beyond the Lines: Transmedia has changed the very notion of books and reading

Read Beyond the Lines: Transmedia has changed the very notion of books and reading | Transmedia: Storytelling for the Digital Age | Scoop.it

"While it may be a difficult thing to pin down, one thing’s for sure: transmedia by any reasonable definition will play a critical role in the future of books."

 

[What can I say?  This is a great article!]

 

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Tolkien's Hobbit drawings published to mark 75th anniversary

Tolkien's Hobbit drawings published to mark 75th anniversary | Transmedia: Storytelling for the Digital Age | Scoop.it
Extensive collection of illustrations and paintings show fantasy author was an accomplished artist...
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Loitering in Neverland: the strangeness of Peter Pan

Loitering in Neverland: the strangeness of Peter Pan | Transmedia: Storytelling for the Digital Age | Scoop.it
On the 100th anniversary of the publication of Peter Pan as a novel, Michael Newton looks back at the plays, books and films JM Barrie's character has inspired.
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