Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Randy Finch's Film: Ethics of Storytelling: Must You Tell Your Audience It Isn’t Real?

Randy Finch's Film: Ethics of Storytelling: Must You Tell Your Audience It Isn’t Real? | Transmedia: Storytelling for the Digital Age | Scoop.it

"The revelation that writer and performer Mike Daisey had lied (in his words, "taken dramatic license”) in describing the suffering of workers who make Apple products in China has brought up issues that the new generation of storytellers must consider."


Randy Finch responds to the transmedia and transgressions of mike daisey by James Carter.


You might also like to read Mike Daisey's own response to the controversy via The Guardian newspaper's The truth is vitally important.


Mike Daisey: "This American Life's retraction questions personal experiences in my show. I've made changes but I stand behind my work".


[Note: the image above is from The Guardian's article: The truth is vitally important.]

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The dangers with alternate reality games and transmedia storytelling in marketing

The dangers with alternate reality games and transmedia storytelling in marketing | Transmedia: Storytelling for the Digital Age | Scoop.it
Just two weeks ago, we had a little workshop at the agency, of which transmedia storytelling was one part.
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Astroturfing Season Continues With The Hunger Games And Twilight

Astroturfing Season Continues With The Hunger Games And Twilight | Transmedia: Storytelling for the Digital Age | Scoop.it

Quick recap for those of you not familiar with the term “astroturfing”. This is when someone (usually someone with a vested interest in seeing a movie do well at the box office) posts comments in public forums masquerading as an unbiased member of the viewing public, proclaiming how much they’re looking forward to seeing the film, and how good it looks.

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Cautionary Tales in Transmedia Storytelling

Cautionary Tales in Transmedia Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
One of the greatest challenges in transmedia game development is crafting a believable story universe that persists across multiple media without tricking or endangering the game’s players.
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the transmedia and transgressions of mike daisey

the transmedia and transgressions of mike daisey | Transmedia: Storytelling for the Digital Age | Scoop.it
People are happy to be entertained by fiction. They’ll even be inspired by fiction to change the world, as I was. They just want to know whether they should suspend their disbelief or not. Mike [The Agony and Ecstasy of Steve Jobs] didn’t offer that option.


A great analysis.  If you want further reading on transmedia ethics, I suggest this excellent Wired article: Cautionary Tales in Transmedia Storytelling.

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The Hidden Cost of Astroturfing

The Hidden Cost of Astroturfing | Transmedia: Storytelling for the Digital Age | Scoop.it
I was fairly amazed to see articles over the past week accusing parties involved with marketing The Hunger Games and Twilight of “astroturfing” by planting fake comments under Youtube videos...
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My Purple-Haired Made-Up Best Friend, and Why She Had to Die [Transmedia Storytelling]

My Purple-Haired Made-Up Best Friend, and Why She Had to Die [Transmedia Storytelling] | Transmedia: Storytelling for the Digital Age | Scoop.it

Before I tell you this story, I should introduce Rachael Webster. The trouble is, I’m not sure how to do that. Was she a friend of mine?

 

[An in depth look at the life ... and death ... of a transmedia character.  A somewhat cautionary tale.]

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