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David Collet's curator insight,
September 1, 2015 1:02 AM
I am really enthusiastic about alternative career paths. This looks like it may assist someone trying to find a different way to 'test the waters' of publishing to an alternative stream.
Jenny Wakefield's curator insight,
September 14, 2015 9:33 AM
I like this idea for creating interactive stories: Twine. The tool is available at http://twinery.org
Feng Haoxuan's curator insight,
March 22, 2015 8:42 PM
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Vivalist's curator insight,
December 28, 2015 5:41 AM
The article explore previous attempts to integrate AI decision making into story telling in games and their limitations.
But it's easy to see great potential in addition to procedural game world creation. So these vast world can be realistically populated.
Henrik Safegaard - Cloneartist's curator insight,
October 14, 2015 6:04 AM
Your experimental technological literature is already here; it’s the noise you’re trying to get your children to turn down while you pen your thoughts about the future of location-based storytelling.
Henrik Safegaard - Cloneartist's curator insight,
January 19, 2014 11:55 AM
Transmedia Story Stream, the Zynga of ebooks, is a revolutionary platform which blends Facebook video game mechanics with ebooks to allow authors to build, distribute and engage fans in multi-media story worlds. Instead of downloading a static, dead ePub, readers can log onto story worlds that are alive with fans and friendship and earn rewards while reading. Don’t just read a book – play it! Click to read more. |
Yinglian Xie: "With the market booming so favorable, it is not surprising that online criminals have also found their way into the ecosystem and are creating a thriving underground market for in-game virtual goods. How do they pull this off? Here are a few attack techniques we’ve observed in the wild."