Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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Virtual reality is not the (immediate) future of film

Virtual reality is not the (immediate) future of film | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jessica Conditt:  "Virtual reality was the belle of this year's Sundance Film Festival. Immersive exhibitions displayed on face-hugging headsets told powerful stories in lifelike worlds, in 360 degrees and with the viewer in control of the camera. [ ... ]  But, now, the buzz is fading and a question remains: Do filmmakers in Hollywood think that virtual reality is the future of cinema?"

Feng Haoxuan's curator insight, March 22, 2015 8:42 PM



Virtual reality as a new technology have be know by more people these year, with more money and attritions be taken for on this technology, virtual reality will not only be limited on games or movies filed, it will give user more reality experiences.

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Gaming and cinematic industries collide

Gaming and cinematic industries collide | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

Jochen Kürten:  "The 'ancient' medium of cinema has met its match in the form of video and computer games. But can the two work together?"

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'Dirty Dancing' Game Launching on Facebook

'Dirty Dancing' Game Launching on Facebook | Transmedia: Storytelling for the Digital Age | Scoop.it
Lionsgate will try to monetize the film's 10.9 million fans by allowing them to build their own resorts and host dance competitions...
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From Oblivion to Elysium, how films are embracing the language of videogames

From Oblivion to Elysium, how films are embracing the language of videogames | Transmedia: Storytelling for the Digital Age | Scoop.it
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"David Valjalo says summer 2013 finally proves games and cinema can meet in the multiplex" ...

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How Scott Pilgrim Blended Comics, Film and Video Games [#Transmedia]

How Scott Pilgrim Blended Comics, Film and Video Games [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Kirk Hamilton:  "This video essay, by Dr. Drew Morton from Texas A&M University-Texarkana, takes a look at how transmedia can fail (e.g. The Matrix) and how it succeeded with Scott Pilgrim."

The Digital Rocking Chair's insight:

Dr. Drew Morton on Scott Pilgrim: a unique transmedia experience in which visual style is the glue uniting comic, film & video game.

Debbie Elicksen 's curator insight, February 22, 2013 9:09 AM

How can multi-platform storytelling be a bad thing?

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Chinese cinema classics get a rebirth as games

Chinese cinema classics get a rebirth as games | Transmedia: Storytelling for the Digital Age | Scoop.it
First there was comic world legend Stan Lee claiming in July he would produce the...
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